Blender to web export workflows for 3D models and animations. Use this skill when exporting Blender models to glTF for web, optimizing 3D assets for Three.js or Babylon.js, batch processing models with Python scripts, automating Blender workflows, or creating web-ready 3D pipelines. Triggers on tasks involving Blender glTF export, bpy scripting, 3D asset optimization, model compression, texture baking, or Blender automation. Exports models for threejs-webgl, react-three-fiber, and babylonjs-engine skills.
Blender Web Pipeline skill provides workflows for exporting 3D models and animations from Blender to web-optimized formats (primarily glTF 2.0). It covers Python scripting for batch processing, optimization techniques for web performance, and integration with web 3D libraries like Three.js and Babylon.js.
When to use this skill:
Key capabilities:
This SKILL.md is the routing layer. Detailed recipes, examples, integration notes, and troubleshooting guidance live in references/details.md so they are loaded only when the task needs them.
Before producing concrete output, making a design recommendation, or debugging an implementation, load the relevant reference section below. Do not rely on memory for branch-specific APIs, examples, or caveats.
| Task branch | Read first |
|---|---|
| Core Concepts | references/details.md#core-concepts |
| Common Patterns | references/details.md#common-patterns |
| Integration Patterns | references/details.md#integration-patterns |
| Optimization Techniques | references/details.md#optimization-techniques |
| Common Pitfalls | references/details.md#common-pitfalls |
| Best Practices | references/details.md#best-practices |
| Resources | references/details.md#resources |