# Spline Interactive - Browser-Based 3D Design and Animation

## Overview

Spline is a browser-based 3D design and animation platform that enables creators to build interactive 3D experiences without requiring code or specialized software knowledge. It provides a collaborative visual editor for designing, animating, and exporting 3D scenes across multiple platforms.

**Key Features**:
- Visual 3D modeling with parametric shapes, extrusion, and boolean operations
- State-based animation system with timeline controls
- Interactive event system (mouse, keyboard, collision, scroll)
- Multiple export options (React components, web code, public URLs)
- Real-time collaboration with team libraries
- AI-powered generation (3D from text, textures, style transfer)
- Built-in physics and particle systems

**When to Use This Skill**:
- Creating 3D web experiences without writing Three.js code
- Designing interactive product showcases or configurators
- Prototyping 3D UI/UX concepts visually
- Building marketing pages with 3D elements
- Collaborating with designers on 3D content
- Exporting scenes for React or vanilla JS integration

**Alternatives**:
- **Three.js** (threejs-webgl): For developers who prefer code-first approach and need maximum control
- **Babylon.js** (babylonjs-engine): For game-focused projects with built-in physics
- **React Three Fiber** (react-three-fiber): For React developers who want to build 3D with JSX


## Progressive Disclosure

This `SKILL.md` is the routing layer. Detailed recipes, examples, integration notes, and troubleshooting guidance live in `references/details.md` so they are loaded only when the task needs them.

Before producing concrete output, making a design recommendation, or debugging an implementation, load the relevant reference section below. Do not rely on memory for branch-specific APIs, examples, or caveats.

| Task branch | Read first |
| --- | --- |
| Core Concepts | `references/details.md#core-concepts` |
| Common Patterns | `references/details.md#common-patterns` |
| Integration Patterns | `references/details.md#integration-patterns` |
| Performance Optimization | `references/details.md#performance-optimization` |
| Common Pitfalls and Solutions | `references/details.md#common-pitfalls-and-solutions` |
| Resources | `references/details.md#resources` |
| Scripts | `references/details.md#scripts` |
| Assets | `references/details.md#assets` |

## Related Skills

- **threejs-webgl**: For code-first 3D development with more control
- **react-three-fiber**: For building 3D scenes with React and JSX
- **babylonjs-engine**: Alternative 3D engine with editor workflow
- **motion-framer**: For animating Spline containers and UI elements
- **gsap-scrolltrigger**: For scroll-driven Spline animations
- **figma-dev-mode**: For design-to-code workflow (similar visual approach)
